Apr 08, 2009, 01:33 PM // 13:33
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#1
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Pre-Searing Cadet
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Electronic Sports League: Guild Wars Section
Hi all,
I would like to introduce the ESL GvG League section to you. Right now we have a clanwar league running, the so-called ESL Amateuer Series (EAS) where you have the chance to win nice prizes. You can get more info at http://www.esl.eu/eu/guildwars/8on8/eas/leagueinfo/ and http://www.esl.eu/eu/guildwars/news/76386/
But the real reason I am posting this is our new 1on1 cup which is starting soon. You can sign up at http://www.esl.eu/eu/guildwars/1on1/spring09/signup/ - there are still a few slots available. Participation is free of charge!
If you are new to the ESL, you may find our FAQ usefull http://www.esl.eu/eu/gettingstarted/
I hope you don't see my posting as spam, which it is not. I am just trying to inform you about out our GW leagues, which we are organizing with the official support of and in cooperation with NCSoft. I you have any questions, I am at your service.
Best Regards,
SlasH, ESL Community Manager
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Apr 10, 2009, 01:11 PM // 13:11
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#3
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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1on1 in Guild Wars? Are you guys retarded? Have you ever played this game?
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Apr 10, 2009, 01:17 PM // 13:17
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#4
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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that defy pain uberdude would love that. you guys should look him up.
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Apr 10, 2009, 01:24 PM // 13:24
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#5
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Academy Page
Join Date: May 2007
Profession: Mo/
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Shush mitch, that 1on1 cup owns.
Example:
http://www.esl.eu/eu/guildwars/1on1/...atch/12067030/
With preset standard build and equipment its more of a measure of player skill than the 4on4 or 8on8 build wars can sometimes be. Assuming equal server conditions.
edit: seen the spring cup rules this does have some form of build wars (Core + "Prophecies" - Skills) > above example and comment not accurate.
Last edited by Grand Theft Ecto; Apr 10, 2009 at 01:36 PM // 13:36..
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Apr 10, 2009, 01:43 PM // 13:43
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#6
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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WTF is up with that build, do they pre-assign you a build in this?
Normally I'd expect to see like assacsters and [spinal shivers] necros but those are like prophecies beta default builds ?
Actually that makes it seem kind of fun, considering that GW 1v1 is usually not worth playing.
Not worth playing --> GW is so completely full of brutally cheap tactics which all have an easy counter, but there's no way to bring a counter / tactic for everything on an 8 slot bar, so one person will just get horribly slaughtered with no skill involved.
In a 4-8 person team you can get a balance of tactics spread between the team members, and a competetive meta develops.
At least with nothing on the bar but [sever artery][gash][final thrust], the person who clicks buttons faster wins.
I used to be an accomplished 1v1 player in a game called Neverwinter Nights, but there we had established duelling rules and you could use all the skills your character knew, not just 8, therefore it was easier to counter / play a wider variety of techniques.
Not to rant, I just hate GW 1v1, probably from having to /ignore so many noobs who I know will just own me with hexes.
Last edited by Lux Aeterna; Apr 10, 2009 at 01:58 PM // 13:58..
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Apr 10, 2009, 04:03 PM // 16:03
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#7
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Frost Gate Guardian
Join Date: Nov 2008
Profession: W/
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Quote:
Originally Posted by Lux Aeterna
At least with nothing on the bar but [sever artery][gash][final thrust], the person who gets luckier with crits wins.
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Fixed that for ya.
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Apr 10, 2009, 08:01 PM // 20:01
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#8
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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1v1 is build wars. Might as well just have each person pick eight skills then a judge tell them who won.
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Apr 10, 2009, 08:14 PM // 20:14
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#9
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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It's like rock paper scissors except I'm good at rock paper scissors.
Not that I haven't had some decent warrior duels, but after you go warrior + no defy pain you're starting to standardize it which is what you'd need for it to be fun.
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Apr 11, 2009, 06:17 PM // 18:17
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#10
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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"In order to ensure fairness we have decided that both players of a match need to play with the same class and build."
Plus its only warrior, ele, and mes duels. But do you just have to agree on a build with your opponent or is one given?
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Apr 12, 2009, 02:22 AM // 02:22
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#11
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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this would be alright if the predetermined builds are picked VERY, VERY carefully. for example, you can't stick a generic pvp warrior build in there, because they are all tailored for fighting against a moving opponent in a group setting. a duel between two such warriors will just be a straight up slugfest.
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Apr 12, 2009, 07:15 AM // 07:15
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#12
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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That just means the person with the most sundering, HCT and HSR procs will win unless one of the 2 players is much better than the other.
1v1 in guild wars is just bad and boring.
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Apr 12, 2009, 11:58 AM // 11:58
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#13
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Quote:
Originally Posted by moriz
this would be alright if the predetermined builds are picked VERY, VERY carefully. for example, you can't stick a generic pvp warrior build in there, because they are all tailored for fighting against a moving opponent in a group setting. a duel between two such warriors will just be a straight up slugfest.
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Which would actually be awesome... if all you were allowed to use was shock axe/ primal rage sword I'd be first in line. (though dev hammer would own both)
Duels would be about 10 seconds.
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